![]() The items must still be clicked to pick them up, and display a floating text notification like gold. ![]() This UI is accessible from the inventory and includes all types of materials that drop, including those from Horadric Caches and Hellfire Event parts (but not the materials that are bought from vendors). When salvaged, crafted Legendary and Set items award no Forgotten Souls, but instead one Reusable Parts, one Arcane Dust and one Veiled Crystal.Īs of patch 2.2.0, all Crafting Materials, when picked up, cause all other materials of the same type within 20 yards to be picked up automatically.Īs of a patch after 2.5.0, Crafting Materials have their own UI, meaning that materials no longer take up inventory or stash space. Note that all level 70 crafted Legendary items always require two different Horadric Cache materials (combination depends on the recipe), regardless of level. In patch 2.3.0, the crafting materials were unified, a single tier for all levels from 1 to 70.įor the list of removed Legendary reagents, see Legendary Crafting Materials. As of patches 2.0.5 and 2.0.6., they are not required anymore (existing materials are of poor quality now, and can be sold for a healthy portion of gold). With the introduction of Reaper of Souls, certain white items and legendary crafting materials (obtained from unique monsters) were needed to create most legendary / set items at the Blacksmith. The more powerful items require materials salvaged from more valuable loot. Salvaging an item yields a quantity of a material determined by the item's quality. Items found as loot can be salvaged into crafting materials, but those purchased from vendors cannot.
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